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What's New in r490
Release r490 was published on 16 Jun, 2026
In this release we've finally implemented a long-standing request: you can now also use 3D rotation with the 3D shape object! The main change behind this is Construct now has built-in support for 3D rotation allowing it to support it for other kinds of objects. You'll also notice that the rotation properties for 3D model have now moved up to the Common properties section, as now it's part of the built-in properties rather than a plugin-specific feature.
Then we went further and added support for 3D rotation with 2D objects as well! This means you can now rotate objects like Sprite and Tiled Background in 3D, using them like billboards in 3D games. To make that easier, we've added a new Billboard behavior, which uses 3D rotation to keep an object always facing directly towards the camera. Check out the new Billboard styles example to see a couple of techniques for how you can use this.
Other improvements include better support for Z and depth in tweens, timelines, templates and hierarchies, a set of bug fixes, and some script methods for 3D rotation. Happy testing!