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What's New in r480
Release r480 was published on 7 Apr, 2026
In this release we've done a few updates for the Bullet behavior to allow it to move in 3D. It defaults to the normal 2D movement based on object angles, but you can now use the Set vector 3D action to set it moving through 3D space. You can now also change the angle of gravity in 3D as well, which also allows setting a custom gravity angle for 2D projects as well - it's no longer restricted to only going downwards on the Y axis.
Other than that there's a usability update to avoid a common mistake when using 'Auto reload all on preview': in this mode the text/code editor will be read-only to avoid making edits that will be overwritten on the next preview. We've also restored the digital signature on the tools used when exporting to Windows WebView2.
Apart from that there's a batch of bug fixes. Happy testing!