Construct 3 lets you make your own game from your browser - no coding required! Create your first game from scratch with Construct 3's free game engine.
Learn to build your own games with hundreds of game maker tutorials. Construct 3 also comes bundled with lots of templates and example game files.
Create games rapidly and prototype new game ideas quickly. No tool lets you create games faster and easier than Construct 3. You currently have Javascript disabled, if you want to start building your own games with Construct 3 you'll need to enable it then refresh this page!
What's New in r418
Release r418 was published on 3 Dec, 2024
We're continuing to refine our new desktop exporters, and this release adds some more improvements for those. First up both desktop platforms now have a Bundle assets option. Rather than leave all your exported files in an easily browsable folder, this combines all the files in to a single file named assets.dat. It's not a zip file - it's an archive format of our own design. It is not encrypted, but this makes it harder to find your project's assets. We've been careful to design this format to have minimal performance overhead.
Other general improvements include support for Keyboard lock. This only takes effect in fullscreen mode, but allows using all keyboard keys - such as ensuring Ctrl+W does not close the browser tab, being read as a normal keypress instead. In the Properties Bar you can now set your project to auto-increment the project version on every export, e.g. 1.0.0.1, 1.0.0.2... - and to further help with identifying exports, you can now obtain the date and time the export was made from the editor.
As ever there are some bug fixes too, including a regression that caused a crash cloning objects in r417, and a fix to ensure video playback works in macOS WKWebView exports. Happy testing!