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What's New in r345
Release r345 was published on 5 Jun, 2023
It's the start of a new release cycle! First up, this release includes some rendering improvements. There is now support for WebGPU in exported projects for the Web and Windows WebView2 exporters (it remains disabled for other export options for the time being). This means you can now publish projects that make use of WebGPU! Please note WebGPU remains off by default and we're still working through some remaining issues before we enable it by default. Construct now also applies a default anisotropic filtering mode of 4x even for 2D projects, as it also helps improve the visual quality of objects resized in extreme ways, and should have a low performance impact. Finally we've found a way to significantly improve the performance of scaling Text objects - so now you should get a much better framerate in both the editor and runtime if you zoom a layout with Text objects.
There's also support for 3D image points - the 3D shape object has expressions to retrieve image points for each of the shape's faces, and even Sprite now has an ImagePointZ expression which takes in to account 3D mesh distortion. There's also a few usability improvements, various other changes and improvements, and as ever a batch of bug fixes. Happy testing!
Please note: due to staff time off, there will not be a beta release next week (12-16th June). The next beta release will be the following week (19-23rd June).