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What's New in r320
Release r320 was published on 29 Nov, 2022
After a short and well-earned break, we're back with a new beta release! The main updates in this release are improvements for tilemap brushes, including undo support in the tilemap brush editor, auto-tiling support for families, and the ability to use brushes by name. There are some timeline improvements too providing easier ways to switch between width/height and scale property tracks. The Slider Bar object also has a new On changing trigger (and "input" script event) that fire while the slider value is changing, instead of only when it stops changing.
Other improvements include some new scripting examples, updates to allow detecting button press/release for any gamepad, and as ever a batch of bug fixes. Happy testing!